Alpine Plateau
Lighting, Reflections and Albedo breakdown

Lighting, Reflections and Albedo breakdown

My original Photoshop sketch

My original Photoshop sketch

The height-maps I used to create the landscape.

The height-maps I used to create the landscape.

A screenshot of the landscape inside World-Creator

A screenshot of the landscape inside World-Creator

I designed an alpine landscape in order to practice creating a larger scale nature scene in Unreal Engine. The project was also an opportunity to try terrain generation in World Creator and to play around with Quixel Megascans.