Medieval House
The parlour

The parlour

The kitchen

The kitchen

The storeroom

The storeroom

Looking from the workshop to the upper chamber

Looking from the workshop to the upper chamber

Looking from the upper chamber to the workshop

Looking from the upper chamber to the workshop

Looking out from the backlands (garden)

Looking out from the backlands (garden)

Top view of the backlands

Top view of the backlands

The kitchen

The storeroom

The Parlour

The two upstairs rooms

The backlands

As part of my role with Wessex Archaeology, I created a medieval house environment. The house is a historically accurate reconstruction of a 15th century weaver's house, including their 'garden' and kitchen (which is a separate building.

The scene is optimised to be viewed in VR. As well as being responsible for the environment modelling, texturing, and lighting, I also worked with blueprints to add gameplay and interactive elements.